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G-Man from Half-Life 2 Gives Serious Life Advice
During the opening scene of Valve’s Half-Life 2 , the mysterious G-Man, while explaining the story of the title, incidentally spewed life...
Reggie Fils-Aimé Makes His Debut
In 2004 Nintendo was in a bit of a rut. Sales of its Gamecub e console had been less than expected, and Nintendo had begun to build a...
John Romero Illuminates the Idea of Ideas
On July 18, 2023, famed game designer John Romero released his autobiography Doom Guy: Life in First-Person. In it, he offers advice to...
Review: Forza Motorsport (Xbox X|S, PC)
For almost 20 years, the Forza series has been the pinnacle of racing simulators for Xbox and Microsoft fans. With realism, physics,...
Henk Rodgers Teaches Nintendo How To Sell
Prior to the release of the Nintendo Game Boy in 1989, Henk Rodgers was simply a game developer and salesman. A salesman who knew how to...
Todd Howard Explains the Rules
In an interview with MTV at the 2009 D.I.C.E. Summit , Todd Howard listed the three principles that every game designer should have: 1)...
George Plimpton Starts a (Console) War
In 1979, Mattel Electronics released what would be the first viable competitor to Atari with its new Intellivision console. In order...
Phil Spencer Comments on the Console Wars
During an interview with The Guardian during E3 of 2018, the CEO of Microsoft Gaming Phil Spencer was quite candid about a variety of...
Warren Robinett Waxes Poetic
In June of 1979, Warren Robinett, a programmer at Atari, submitted the source code to the second game he’d developed for Atari. The game...
Business Advice from Nolan Bushnell
Nolan Bushnell is the type of person who seems to always have an idea. To that end, he also follows through and works to implement the...
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